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Workaround for Silhouette mode issues

The Silhouette rendering mode of Composer is a great way to present 3D models as if they were 2D drawings, which is beneficial for people who are in transition from 2D to 3D.

However, there are some limitations for this black and white rendering mode.

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Silhoueete_issue_1

We often see our users struggling with some parts sticking to their original colors even in the Silhouette mode.

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Opacity

In such a case, the parts may have the Opacity values less than 255, and we can easily fix this issue by adjusting the Opacity value to be 255.

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Silhoueete_issue_1_resolved

After the change, we can now see the desired rendering.

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Silhoueete_issue_2_before_cut
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Silhoueete_issue_2_after_cut

The other issue typically reported is that, when a cross-section plane is activated, the Silhouette mode suddenly turns to the Smooth rendering mode.

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Emission

The solution is to change the Emission to be 1.000 and the color to be white for all parts:

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Silhoueete_issue_2_resolved

Well, we understand that the application should correctly handle the rendering to avoid such issues, and we have been investigating ways to fundamentally resolve them. In the mean time, at least there are some alternative ways to achieve the same goals.

- Shuji


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