http://www.youtube.com/watch?v=TjTeC49Ypdo
So you want to route some wires on your 3DVIA Composer animation, but:
(a) you don’t have 3D models of wires, and (b) you don’t have a way to make parts flexible.
So what to do?
In this latest TodCast, Tod shows an interesting way to use geometry primitives + associative paths to simulate wire routings. Enjoy!